Introduction
New media most commonly refers to content available
on-demand through the Internet, accessible on any digital device, usually
containing interactive user feedback and creative participation. Common
examples of new media include websites such as online newspapers, blogs, or
wikis, video games, and social media. A defining characteristic of new media is
dialogue. New Media transmit content through connection and conversation. It
enables people around the world to share, comment on, and discuss a wide variety
of topics. Unlike any of past technologies, New Media is grounded on an
interactive community.
E.g. Wikipedia, combining Internet accessible digital text,
images and video with web-links, creative participation of contributors,
interactive feedback of users and formation of a participant community of
editors and donors for the benefit of non-community readers. Facebook is an
example of the social media model, in which most users are also participants.
National Security
New Media has also recently become of interest to the global
espionage community as it is easily accessible electronically in database
format and can therefore be quickly retrieved and reverse engineered by
national governments. Particularly of interest to the espionage community are
Facebook and Twitter, two sites where individuals freely divulge personal
information that can then be sifted through and archived for the automatic
creation of dossiers on both people of interest and the average citizen.
New media also serves as an important tool for both
institutions and nations to promote their interest and values (The contents of
such promotion may vary according to different purposes). Some communities
consider it an approach of “peaceful evolution” that may erode their own
nation’s system of values and eventually compromise national security.
Youth & New Media
The amount of time young people spend with entertainment
media has risen dramatically, especially among Black and Hispanic youth. Today,
8–18 year-old devote an average of 7 hours and 38 minutes (7:38) to using
entertainment media in a typical day (more than 53 hours a week) – about the
same amount most adults spend at work per day. Since much of that time is spent
'media multitasking' (using more than one medium at a time), they actually
manage to spend a total of 10 hours and 45 minutes worth of media content in
those 7½ hours per day.
According to the Pew Internet & American Life
Project, 96% of 18–29 year olds and three-quarters (75%) of teens now own a
cell phone, 88% of whom text, with 73% of wired American teens using social
networking websites, a significant increase from previous years. A survey of
over 25000 9- to 16-year-old from 25 European countries found that many
underage children use social media sites despite the site's stated age
requirements, and many youth lack the digital skills to use social networking
sites safely.
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